CST 328 - Module 2

 Week 2,

This was an interesting week because the module’s contents focused more on principles of art and design found in video games and their menus. This was an interesting topic because normally when considering principles of art and design, we tend to look at more defined and older mediums such as magazines, advertisements, etc, but here we are looking at what can be considered a modern form of art, video games. Some key things we looked at in a game’s menu is its contrast, repetition, alignment, and proximity of key elements. Using these concepts, we were able to redesign a menu from a game of our choice using photoshop.

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