CST 328 - Module 3
Week 3,
This week’s module is a continuation of the material we learned last week about game design. However, this one was more focused on level design. So naturally, we experimented with the game development engine Unity and used pre-made assets to create a video game level of our own, considering the design concepts from last week. However, this time, we also have to consider how the user would interact with the level which is a part of designing, especially common with current digital mediums such as mobile applications.
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